Under the Hood with Windows Universal Projects

One of the main themes coming out of the keynotes and content at this year’s //Build 2014 conference was the continued convergence of the Windows Store and Windows Phone development platforms.  One exciting result of the fact that both these platforms now target very similar Windows Runtimes (WinRT and WinPRT, respectively) is the support for…

Windows Runtime Components in a .NET World by Jeremy Likness

In this article Jeremy Likness shares how you can create reusable Windows Runtime Components using managed C# and Visual Basic code. These components can be easily referenced and consumed from Windows Store apps written in any language, including JavaScript and C++. While it’s important to understand the rules for creating Windows Runtime Components and the…